L2 Equanimity News
New Vote Reward System and June Updates!
We have successfully implemented an online vote reward system which should help everyone and encourage voting! As always we have experienced alot of updates for this last month, here is what changed! 
HIGHLIGHTS: NEW VOTE REWARD SYSTEM, WE ARE NOW A GTOP100 PREMIUM MEMBER, NEW ALTERNATIVE TVT MAP NOW ALL EVENTS HAVE MULTIPLE MAPS!
- The geodata for rune castle (the alternative CTF map) had some small fixes, making it easier to navigate around corners running up the ramps.
- Some small MySQL configuration changes that will boost performance a little.
- Some geodata updates for CoD graverobbers hideout, some areas there were really screwed up, thx farmerjohn for reporting.
- Automated announcements had some changes, it will now announce a bigger variety of things to say, it now has a chance to announce .info tips at a low rate.
- New .info tips added, some typos fixed, and some older obsolete tips deleted.
- We now have a Premium account on Gtop100 topsite, this means reguardless of our rank our banner will be shown, which should help generate traffic.
- Updated the vote page on the website and seperated the voting method into steps, hopefully this will be easier for some players to understand :)
- Updated the FaQ to include information about our new voting system.
- Update the .info page to have a voting button to get to the .vote page.
- The automated announcements that happen periodicaly through out the day have been updated.
- The item area of .info has been updated to give information about Gold Einhasads.
- A FaQ question was added regaurding clan name changes.
- Cleaned up up several answer areas of FaQ topics.
- Fixed a typo in the FaQ thx AngelVoice for reporting.
- A new voting system is now in effect! Just go to our website and click one of the voting buttons or go to www.L2Equanimity.com/vote.php and follow the voting directions. If you successfully vote you will get a vote code that can be used in game for prizes, just type .vote and enter your vote code to recieve your items. The items from voting are a new currency that can be used at a new section of GM Shop! (please note that hopzone is not apart of this new vote system, because if they were we would be kicked from hopzone lol, also please note that if you have already voted with in the last 24 hours, the vote system will not work for you yet, you have to wait 24 hours after your last vote).
- A new command has been added to handle our new vote system, just type (.vote) and put in your vote code there.
- A new section of the GM Shop has been added for our new voting currency. Their will be more stuff added to this new area in the near future.
- Players can now obtain the jet bike mount , but only through voting, so go vote ;p
- There is a new way to get Elemental Crystals, its through voting.
- Dance of Berserkers stats were slightly off, this has been fixed, thx AngelVoice for reporting.
- Fixed a very odd problem, that sent players CPU usage overboard when running their L2 Client and connected here.
- Our hosts hardware is now posted on our website under server info, so if your interested go check it out.
- Almost all chance type augments got a considerable boost, this includes activation chance improvement, stat boosts improvements, way better land rate improvements (for chance debuffs), and lower reuse times for most trigger skills (yes trigger skills have a reuse).
- It has came to my attention under special circumstances team members in events could still attack eachother, this has been fixed.
- The max amount of karma that can be removed when kill a mob etc has increased to 400 from 250.
- There were a few agathions that had a clan hall requirement condition, they have been removed so that anyone can summon them.
- When you turned in Juices to Beverly it wasnt showing the pop up window, or making the firework animation, this is now fixed, thx Kiryu for reporting.
- The new player bonuses for levels 52, 61, 76, 80, and 84 have been improved to give some more adena, to be more user friendly for purchasing gear. The increases were based off the price of gear for those levels.
- Fixed a problem with Frintezza, he was actually spawning in the ground lol.
- TvT/CTF fixes, you no longer need to hold down ctrl to attack enemies if they are a clan mate thx Trin for reporting, this was a new bug that happened recently when we made it where team mates cant attack eachother etc.
- Their was some graphical issues in DM due to the most recent anonimity updates, this should now be resolved.
- One of the new TvT spawn positions inside your teams spawn zone was too close to the boundry line, the position has been moved over slightly to a more convenient spot.
- Their was an issue with the TvT spawn room force out on the older map, it would continue your 45 second count down even if you teleported out, then after the 45 seconds would teleport you again, this is now fixed.
- Raid Battle Events are no longer in a peace zone, but you still can not attack team mates, it is handled differently now, this was done so that players may use AoE (Area of Effect) skills in this Event thx kreig for reporting.
- Fixed a small CTF boundry issue.
- The rules have been updated. Players may not "hide" wards in the ocean. The TW faq was updated to include this information too.
- Somehow orens siege date got out of sync again ;/. It is now back to a normal siege time, and the clan leader has been informed, sorry for any inconvenience.
- The Raid Battle Event is now added back to the Auto Events that run through out the day, this decision was made after tons of testing and no more stability issues, if you find any problems please let us know!
- The older TvT map now forces players out again, it got screwed up when the event was instanced yesterday.
- TvT now breaks up players parties when the event starts.
- Karma changes, you now gain less karma from a PK (base value is now 1000 instead of 1400), and losing karma from mobs is slightly easier (about 8% easier), but there is now a max amount of karma you can lose per mob (250), this for example will make it where you cant just kill 2 mobs and get rid of your karma.
- People reported a problem with the raid status window saying it was saying Frintezza was up, even though it was dead, the raid status window was correct, just that people basicly feared it threw walls to the bottom floor of the world lol, geodata will be soon be added to Frintz lair to prevent this.
- When people go out of bounds in the new alternative TvT map they will be temporarily Paralyze to prevent abuse.
- The small NPC misplacement problem mentioned yesterday for the TvT changes is now fixed.
- Fixed a problem with Cloaks giving HP, a long time ago l2j made a mistake and cloaks were enchantable for a short amount of time, though the enchants didnt give p def so it wasnt a big deal, but apparaently you get the enchant HP bonus from them, so a small amount of older players probably have this, those cloaks are reset to +0 (because they are not supposed to be enchantable), thx Little Hell for reporting.
- Minions inside the Raid Battle Event now land their stun at a bit higher chance.
- Caortas (the main raid you have to fight in the RB EVent if there is 18 or more people signed) now has some higher stats, and has a reflect damage skill.
- TvT is now instanced!
- A new TvT map was added, remember this means we will keep the old map too, just the map will be chosen at random for now on.
- Known issues are a few NPCs are slightly out of place in TvT, it will be fixed tomorrow but its not a big deal.
- Also the new TvT map is a semi open area, so boundries were set , if you leave the boundries you will be ported back inside, i have a feeling this will be abused while fighting to get away from your oppenent, a penalty for going out of bounds will be implemented soon.
- TvT, CTF, and DM updates, players can no longer attack their team mates at all, additionally using buffs and heals on enemies will no longer work as well. This would have been done sooner, but it was trivial and time consuming process.
- DM announcements have been updated, things like "Teleporting to Event Area" and back will no longer be announced, but sent to event goers only.
- Small html updates.
- put up fences in the CTF's rune castle map in players spawn zones to signify the out of bounds lines, also fixed a Event GK for the Red Team on the map, they are supposed to have 2 not 1.
- Fixed a DM issue for the Devestated Castle map, at a low chance the spawn area could send you do the other DM map lol
- Fixed a Raid Battle Event Problem where players outside of the event could not use Scrolls of Escape or /unstuck while the event was running, thx Andain for reporting.
- Fixed a problem with the Solo Instance Event where the pop up window and the players social action would not be performed when opening a Blistering Flesh.
- The problem where Trickster's Traps were not working on mobs (but worked in pvp) is now fixed.
- Zaken is now a little more difficult, due to the fact he could be killed before by a small group of 3 people.
- Group Instance Raids now drop Blood Oaths!
- The FaQ has been updated to include information about how to Obtain Elementa Crystals and Blood Oaths.
- The items area at the .info info now has images/ links / information about Blood Oaths, Elemental Stones, and Elemental Crystals.
- Players may now choose 15 Elemental Crystals as a Reward for writing a review for hopzone, additionaly if you choose regular stones the amount has been boosted to 20.
- Players can now port into Frintezzas lair again, thx Andain for reporting. (again this has been a problem for over a week and Andain was the first one to report this which is ridiculous. Its hard to fix something when its not reported).
- The Custom Raid Boss Rampage is now a little harder, this was done because it can be done by only 2 or 3 people in some cases.
- We had a few hours today where no one could connect, this was due to a DDoS attack, sorry for any inconvenience guys.
- Elemental Crystals were added to the possible prizes in the Rabbit Chest Event while elixers chances were decrease.(cyrstals drop at half the rate of elemental stones).
- We have had many successful tests the last few days with the RB Event, its starting to seem that we managed to fix the previous issues, to be cautious more tests will be performed.
- small CTF/RB Event Fixes.
- Elmore mobs now drop Elemental Crystals at a low rate (1/3rd of the chance for elemental stones to drop was converted to crystals)
- Elemental Crystals were added to the Spoil Section of the GM Shop.
- We are having a banner contest, the winners for each category will recieve a +20 Boss jewl of their choice! The banners will be used to help promote/advertise our server! The categories are (468x60) and (120x40) which are dimensions for each category. The kind of text we expect to be in the banner are things like "Custom Farmzones","TvT, CTF, DM, RB Events" basicly stuff on our feature list on our website. The contest will end june 1st 2011, PS: players who have submited banners before this contest are automatically entered to fair, like darknuker/Dreamdancer.
- a small update to the rules.
- The DM problem is now fixed that started to happen on May 6th due ot the update. Literally no one reported this, wtf??
- Fixed the problem with the passive p atk augment, thx trin for reporting.
- Fixed the Yint having too much p atk for sure this time. thx for reporting.
- Fixed the problem where Yint was not transforming like normal, thx Konnos for reporting.
- Fixed the problems with passive augments that happened after the update on May 6th.(they were much lower then normal)
- Fixed the problem with mirage that happened after the update on May 6th.(it landed to easily)
- Fixed the issue where the mob Yint at elmore hillside had insane p atk thx littlehell for reporting.
- All mobs/ raids should be back to normal now, sorry for the inconvenience, enjoy!
- Fixed a problem with escape shackle not deleting the shackle debuff (btw this skill was recently updated, it only gets rid of Physical type hold attacks, like arrest and shackle and not magic ones like Dryad Root).Thx Spanky for reporting.
- Deleted some random ass aggro raid in Grave robbers Hideout, thx Niyevea for reporting.
- Elemental Crystals are now available to increase the Elemental Attributes on your Armor and Weapons. Weapons Elemental Max is now 300, Armors Elemental max is now 120.
- All Randomized Event prizes have been updated.
- Events now include the chance to get Elemental Crystals as prizes.
- You may now exchange Elemental Crystals at the GM Shop under services.
- The skill Great Fury now works correcty and has its trigger chance when Burning Chop is Casted.
- Pride of Kamaeal now gives the correct stats.
- Bless the Blood skill is now fixed, it is not a party buff, its a single buff that can be used on party members.
- When a player gets feared, what ever they are casting when they get feared is aborted, also the feared player will not run in some random direction, they will be running away from the player/mob who did it. Which is retail like
- Some formula changes.
- The retail value for Elemental Crystals success rate is only 30%, we increased it to 50% so that its equal to elemental stones.
- Alot of information that was stored in SQL files in the database is now stored in XML files.
- Removal of un needed or depreciated data.
- Literally thousands of other fixes/changes/updates/optimizations that will mainly go un-noticed by players, Thanks L2j for most of these updates.
- As always there is sure to be a few side effects or bugs with any sort of update, if you find any please report them.
- We plan on implementing other methods to get Elemental Crystals in the near future.
- This update will make it easier to update to High Five when a stable release is available, currently its considered unstable we will wait till its improved.
- We are in the process of updating our test server to the newest version lf L2j Freya, once its done and has been tested enough, it will be moved to our live server. During this time there will be a decrease in the occurance of updates.
- Due to the random ass bugs with RB event its back to test mode, even though the test mode before didnt have these issues... This means its not an auto event anymore Balls will have to start it.


